The landing window is part of the route
November 11, 2026
A floating island can be easy to reach and hard to land on. We are testing a route where a strong tailwind brings the ship to a shrine quickly, but only a sheltered approach lines up with its mooring. The player can trade time for a better angle by crossing a band of slower air.
The chart marks what the crew can observe: the drift of low clouds, the lee side of the island and the height of the mast above the dock. Comparing those clues should be enough to plan a landing without following a prescribed flight path.